

And Moho doesn't have that "small lines" problem with that Huion tablet, right? I always wanted to buy one of those, but I can't right now. ro-16.htmlĬertainly not an ideal outcome, considering I purchased a Surface specifically for its drawing capabilities. I was never able to find a solution either, so, I ended up buying and enjoying one of these. I have a Surface Pro as well and I found using the screen to draw to be a pretty terrible experience (both the angle of the screen and the issue you described). (Hide the Bezier handles immediately after you do this.) I might use Bezier shapes for static objects but I use shapes with only regular points for deforming character parts.įinal tip: if you accidentally create a Bezier point, you can turn it back into a regular point by selecting the point and clicking the Peak or Smooth buttons. Bezier shapes are great for getting very precise shapes with the fewest points but they're awful for deforming with bones. This feature can really mess you up for shapes you intend to deform in animation. When you watch videos of experienced Moho artists drawing in Moho, this is the workflow you often see.Īnother tip: disable Show Bezier Handles when drawing for animation. After some practice, you'll get a good sense for where to plot your points optimally so you can draw quickly and edit less. If the shape requires it, tweak the point positions, add more points and adjust the curvatures by dragging on the points with the Curvature tool. (The native Peak and Smooth buttons appear only when the Curvature tool is active.) MQC has an on-screen button for this command that you can access anytime you need it. If you don't want to use the shortcut keys for this, try using my MQC panel. Then, when I'm done with the 'rough' outline, I select the points I want smoothed and apply the Smooth command.

Tip: For me, a quick method for drawing with the Add Points tool is to disable Smooth points and then rapidly draw my shapes with rough angles. When I draw vector graphics in Moho, I only use the Add Points and Shapes tools.

FWIW, the tools do behave more predictably with a genuine Wacom device but it's still not reliable enough for serious work. I use soft edges for shadows and hi lights and those get masked just fine (I know that's a different animal but.)īesides this cartoon is for the AnimeStudio Tutor competition ' Robots ' They want most of your effects done in the program anyway.I don't even bother with Freehand or Blob brush anymore. It just surprised me that it seems to disabled the mask. I had this Sci Fi /Jetsons type cartoon where a console pops up through a hole in the floor very quickly, thought it could use a little something, but now I'm thinking more of a slight elastic bounce motion It would work ok for compositing but only on separate files and a lot of work (although the latest version have masks you can apply by drawing on the animation I haven't done anything with that yet). Just a Home Hobbyist, I use Corel Video Studio. It also opens a lot more creative opportunities for the animation in compositing.) (This is what I do for 3D animation renders and it's a HUGE timesaver. This would allow the motion blur effect to look more accurate with these compositing options. I wish Moho could output a motion vector channel for and embed that data in a EXR file. I remember paying $2,000 for Fusion years ago and that price had been discounted from $4,000! Anyway, if you're serious about compositing, I highly recommend this program. IMO, Fusion is the bargain of the century since they dropped the price to $299. I sometimes switch between the two, or even use both in the same scene because they can produce slightly different results.īlack Magic Design's Fusion is another compositing program I use, and it has its own optical flow tool for this effect. Alternatively, I use a commercial plugin called ReelSmart Motion Blur, which is a bit faster than PMB and has a lot more options. In After Effects, for example, I would apply a native effects plugin called Pixel Motion Blur, which works really well most of the time. When I do need a mo-blur effect, I prefer to apply it as an effect in compositing. I don't normally render motion blur in Moho because it can really slow down rendering. That's interesting.I'll have to take a look at that when I get home this evening.
